LD 1169
pg. 11
Page 10 of 32 An Act To Permit Video Gaming for Money Conducted by Nonprofit Organizations ... Page 12 of 32
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LR 985
Item 1

 
§373.__Licensing of terminals

 
1.__License required.__A video gaming terminal may not be
placed for public use or operated in this State unless the
terminal is licensed by the Chief of the State Police and owned
or leased and placed in a licensed facility by the Bureau of
Alcoholic Beverages and Lottery Operations.__The terminal license
must be prominently displayed on the terminal.__Language
describing the odds of winning the game and warning of the danger
of compulsive gambling must also be prominently displayed on the
terminal.

 
2.__Requirements for license.__To be licensed, a video gaming
terminal:

 
A.__May offer only games permitted by the Chief of the State
Police;

 
B.__May not have any means of manipulation that affect the
random probabilities of winning a game;

 
C.__May not directly dispense coins, cash or tokens;

 
D.__Must have one or more mechanisms that accept coin or
cash in the form of bills and that are designed to prevent a
person from obtaining credits without paying;

 
E.__Must be designed to suspend operation until reset if a
person attempts, by physical or other tampering, to obtain
credits without paying;

 
F.__Must have nonresettable meters housed in a readily
accessible locked terminal area that keep a permanent record
of all cash inserted into the video gaming terminal, credits
awarded by the terminal, credits played for video games and
credits distributed by tickets made by the terminal's
printer;

 
G.__Must be capable of printing a ticket voucher stating the
value of the credits for the player at the end of play, the
time of day in 24-hour format showing hours and minutes, the
date, the terminal's serial number, the sequential number of
the ticket voucher, and an encrypted validation number from
which the validity of the credits may be determined;

 
H.__Must have accounting software that keeps an electronic record
of information that includes, but is not limited to, total cash
inserted into the video gaming terminal, total credits awarded by
the terminal, total credits played for


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